Events

KEYNOTE
 

Keynote1

Living in dream

Yuji Ikegaya
Graduate School of Pharmaceutical Sciences, The University of Tokyo
Professor

Yuji Ikegaya

1998 PhD. Graduate School of Pharmaceutical Sciences, the University of Tokyo, Japan
1998-2006 Assistant Professor at Graduate School of Pharmaceutical Sciences, the University of Tokyo, Japan
2002-2005 Postdoctoral Researcher at Department of Biology, Columbia University, USA
2006-2007 Lecturer at Graduate School of Pharmaceutical Sciences, the University of Tokyo, Japan
2007-2014 Associate Professor at Graduate School of Pharmaceutical Sciences, the University of Tokyo, Japan
2014-present Professor at Graduate School of Pharmaceutical Sciences, the University of Tokyo, Japan

Keynote2

Creative a Conceptual Design Thinking with three Design disciplines: Product, Interaction, and Service

Chien-Hsu Chen
National Cheng Kung University
Professor

Chien-Hsu Chen

Chien-Hsu Chen received the B.S. degree in industrial design from the National Cheng Kung University (NCKU), Taiwan, in 1987, and the master and Ph.D. degrees in computer & information science from Syracuse University, USA, industrial engineering from University of Texas at Arlington, USA, in 1992 and 1996, respectively. In 1996, he joined the Department of Industrial Design, Chang Kung University, as a Lecturer, and in 1997 became an assistant professor at Craft & Design Department of National Taiwan University of Arts. Since August 1998, he has been with the Department of Industrial Design, NCKU, where he was an assistant Professor, became an associate Professor in 2004, and a Professor in 2014. His research interests include ergonomics and interaction design, augmented reality application. He is a Life Member of the Ergonomic Society of Taiwan (EST), and the Taiwan Institute of Kansei (TIK). He was the Chairman of Industrial Design department at National Cheng Kung University from 2010 to 2013. From February 2015 to July2016, he was the business dept. deputy of Research and Services Headquarters(RSH) at NCKU in Taiwan. On August 2016, he has in sabbatical leave for one year and he is the visiting researcher of Research Center for Advanced Science and Technology at University of Tokyo in Japan. Since August 2017, he is the Director general of Technology Transfer & Business Incubation Center(TTBIC) at NCKU in Taiwan.

Keynote3

How Niantic AR Unites People and Reality

Masashi Kawashima
Niantic, Inc.
Director of Asia Pacific operations

Masashi Kawashima

Masashi Kawashima is Asia Pacific Director of Niantic, Inc. Niantic initially started as a “startup” within Google, and spun out from Google in October 2015. He joined Niantic Labs in 2013 as a UX/Visual designer and designed Ingress’ visual and user experiences. Masa also contributed to the launch of a new ground-breaking project for mobile devices called “Pokémon GO”, in which players can look for and capture Pokemon in the real world. After leaving Waseda University, he went to the United States in 2000. Joined Google in 2007 after working in Los Angeles and working in design production. He oversees the web design team in the Asia-Pacific, and for the first time in Japan, he designs "Doodle" in the world. At the time of the Great East Japan Earthquake, the Crisis Response Web Team was launched. In 2011, he moved to Google headquarters in the United States to manage the global team of consumer products web design.

INVITED TALK
 

Forty Years of Telexistence—From Concept to TELESAR VI

Susumu Tachi
The University of Tokyo
Professor Emeritus

Susumu Tachi

Susumu Tachi is Professor Emeritus at The University of Tokyo, where he currently leads several research projects on telexistence, virtual reality, and haptics, including ACCEL Embodied Media Project at Tachi Laboratory, Institute of Gerontology. He is the founding president of the Virtual Reality Society of Japan.
One of his earliest scientific achievements, shortly after obtaining his Ph.D. from The University of Tokyo in 1973, was the invention of Guide Dog Robot, an intelligent mobile robot system for the blind. It was the first of its kind and came to be known as MELDOG.
In 1980, Dr. Tachi invented the concept of telexistence, which enables a highly realistic sensation of existence in a remote place without any actual travel, and has been working on its realization ever since.
Other achievements include Haptic Primary Colors, Optical Camouflage, and autostereoscopic VR displays such as TWISTER, Repro3D, and HaptoMIRAGE. He was the recipient of the 2007 IEEE Virtual Reality Career Award.

VR Center and Dawn of Service VR Research

Michitaka Hirose
The University of Tokyo
Professor

Michitaka Hirose

Michitaka Hirose is a professor of human interface and systems engineering in the Graduate School of Information Science and Technology, University of Tokyo. He was born in 1954 in Kamakura, Japan. He received BE, ME, PhD in Mechanical Engineering from the University of Tokyo, in 1977, 1979, 1982, respectively. Since then, he has been in several positions such as Associate Professor and Professor at the University of Tokyo.
His research interests cover Multimedia, Human Interface and Virtual Reality. He is known as a pioneer of Japanese Virtual Reality research. He served as project leaders of many national R&D projects such as “Digital Museum”, “Digital Public Art” and “Multimedia Virtual Laboratory”.
He was awarded with various prizes such as IEEE VGTC 2015 Virtual Reality Career Award, Tokyo Techno-Forum Gold Medal Prize and Okawa Publishing Prize etc.

BANQUET
 

Date:Thursday, 12 September, 18:00〜20:30

  • The hall opens at 17:30
  • If you arrive early, you can also enjoy a souvenir shop on the first floor.

Location:Kanda Myojin Hall

  • You can enjoy watching the beautiful night view of Kanda Shrineduring the banquet.
  • Kanda Shrine (神田明神 Kanda-myōjin, officially 神田神社 Kanda-jinja), is a Shinto shrine located in Chiyoda, Tokyo, Japan. The shrine dates back 1,270 years, but the current structure was rebuilt several times due to fire and earthquakes. Kanda Shrine was an important shrine to both the warrior class and citizens of Japan, especially during the Edo period.
  • Kanda Myojin Hall
  • Kanda-myojin

On-site Payment (Only for the participants of VRSJ 2019)

  • On-site Banquet Fee : JPY 6,000 (General) / JPY 4,000 (Student)
  • If you are attending at ICAT-EGVE 2019, the banquet fee is included in the registration fee. If you have no ticket for attending banquet, please ask at the registration desk.

Dinner and Drinks

  • A wonderful meal and free drinks are served at the banquet.
  • Dinner will be served in buffet style.http://www.espritandco.com
  • Free drink for 2 hours : beer, red/white wine, whiskey, orange juice, urong tee, soda, mineral water
  • All food will be served with the notification of dietary restrictions of meats, vegetarian, and food allergies.
  • There will be a tasting event of “ENERGYBURG”, brain stimulating food. The number is limited so don’t miss it!
    (What is the ENERGYBURG? : https://camp-fire.jp/projects/view/181640)

Access

1) Google Map (Search "Kanda Myojin Hall")

2) Taxi(6min)

Please get on at the front gate of the University of Tokyo. It costs about 800 to 1000 yen.

3) Bus(10min)


[学07] 東大構内 (Toudai Kounai) → 神田明神前 (Kanda Myojin Mae)
It runs every 15 minutes every hour.

4) Walking(30min)

TECHNICAL TOUR
 

Date: Wednesday, 11 September, 18:00〜19:30
Place: Hongo Campus, The University of Tokyo (Map)
※ Please feel free to visit laboratories.

List of Laboratories

・Virtual Reality Educational Research Center
Location: Faculty of Eng. Bldg. No.1, 1F, Room No.143
The Univ.Tokyo. Virtual Reality Educational Research Center (VR center), directed by Prof. Michitaka Hirose, was established in 2018 at Hongo Campus as integrated research systems. This center aims to developed advanced VR technology for the innovative VR educational system. VR center establish the living lab to introduce the VR educational system for ordinary people. The living lab was designed by Kengo Kuma who is one of the most famous architect in Japan. Therefore, for the technical tour of VR center, visitors can experience the comfortable and innovative space with contemporary VR equipment and beautiful design.
Web:https://vr.u-tokyo.ac.jp/

・SIP XR Center
Location: Faculty of Eng. Bldg. No.1, 1F, Room No.143
XR center is the department of Virtual Reality Educational Research Center and developpes the training VR simulator for service industry. For the demonstration, the training VR stimulator would be exhibited.

・Ishikawa Senoo Laboratory (Graduate School of Information Science and Technology)
Location: (1) Faculty of Eng. Bldg. No.6, BF, Room No.063, (2) Faculty of Eng. Bldg. No.6, BF, Room No.067, (3) Faculty of Eng. Bldg. No.1, 5F, Room No.501/503, (4) Faculty of Eng. Bldg. No.14, 5F, Room No.505
Ishikawa Senoo Laboratory conducts research on exploring parallel, high-speed, and real-time operations for sensory information processing. In the technical tour, we show demonstrations of our four groups.

  1. Sensor Fusion (SF): a high-speed robot with high-speed vision and proximity sensor,
  2. Dynamic Vision System (DVS): optical control system application such as wide-range dynamic projection mapping,
  3. System Vision Design (SVD): high-speed image sensing application such as markerless dynamic projection mapping,
  4. Active Perception (AP): dynamic information display considering human perception such as visual delay, color, and optical illusion.

Web:http://www.k2.t.u-tokyo.ac.jp

・Ogawa Laboratory (Information Technology Center)
Location: Faculty of Eng. Bldg. No.1, 1F, Room No.143
Ogawa Laboratory conducts research and development with the aim of creating new experiences for people and enriching our daily lives by using AR and VR technologies. At the tour, we will demonstrate a “walking VR” system for walking around the city while watching VR contents.
Web:https://www.ogawa-lab.org/

・Kakehi Laboratory (Interfaculty Initiative in Information Studies/Graduate School of Interdisciplinary Information Studies)
Location: Faculty of Eng. Bldg. No.2, 9F, Room No.93A2
Web:http://xlab.iii.u-tokyo.ac.jp/

・Shinoda Makino Laboratory (Graduate School of Frontier Sciences)
Location: Faculty of Eng. Bldg. No.14, 6F, Room No.605
Shinoda & Makino Lab, directed by Hiroyuki Shinoda and Yasutoshi Makino, demonstrates the latest interactive system of Midair Haptics combined with high-quality 3D images. Visitors can experience midair 3D object touchable with their bare fingers. Computer-created 3D images appear in front of your naked eyes*, and you can hold and move it with haptic sensation produced on your fingers by ultrasound. Haptoclone, Mid-Air Touch Panel, and Tactile Projector are also demonstrated. Haptoclone achieves a mutual telexistence system where a couple of users can touch and feel the high-fidelity 3D image of each other. Mid-Air Touch Panel creates a virtual touch panel in the air and Tactile Projector adds tactile sensation to the images projected on the skin.
*The 3D display was developed by Hideki Kakeya Lab, University of Tsukuba.
Web:https://hapislab.org/

・Hirose Kuzuoka Narumi Laboratory (Graduate School of Information Science and Technology)
Location: Faculty of Eng. Bldg. No.2, 8F, 9F Room No.91C/92A1
Cyber Interface Laboratory (Hirose Kuzuoka Narumi Laboratory) focuses on developing Cybernetic Interfaces, high level user interfaces that unite human and computer seamlessly. The research themes of our laboratory include virtual and augmented reality (VR/AR), multi-modal/cross-modal interfaces, redirected walking techniques, computer supported cooperative work (CSCW), avatar interaction techniques and cultural technologies.
Web:http://www.cyber.t.u-tokyo.ac.jp/

・Naemura Laboratory (Interfaculty Initiative in Information Studies/Graduate School of Interdisciplinary Information Studies)
Location: Faculty of Eng. Bldg. No.2, 9F, Room No.91C
Web:https://nae-lab.org/

・Rekimoto Laboratory (Interfaculty Initiative in Information Studies/Graduate School of Interdisciplinary Information Studies)
Location: Faculty of Eng. Bldg. No.1, 1F, Room No.143
Rekimoto Lab. focuses on a research area dedicated to fitting human beings and technology together, called Human-Computer Integration. We are advocating the view that technology can expand the abilities of human beings, or "Human Augmentation." Our research on Advanced VR systems will be demonstrated at the tour.
Web:https://lab.rekimoto.org/

・Warisawa Fukui Kometani Laboratory (Graduate School of Frontier Sciences)
Location: Faculty of Eng. Bldg. No.1, 1F, Room No.143
Human & Environment Informatics Lab. developed sensors and robots intend to acquire human daily life and work data unselfconsciously. At the tour, we will demonstrate a wind display with few wind sources by using the audio-haptic cross-modal effect.
Web:http://www.lhei.k.u-tokyo.ac.jp

The International collegiate Virtual Reality Contest (IVRC)
 

The International collegiate Virtual Reality Contest (IVRC) is a contest that assesses the innovation, technical challenges, and impact of interactive products designed and created by students. The contest has been held annually since 1993 and has produced many unique, approachable products that have expanded existing concepts of virtual reality (VR).

On September 13th, there will be the IVRC semifinal on the 3rd floor of Building 6.

For details on IVRC, please visit the official website (http://ivrc.net/2019/en/).

  • UT-virtual